A tactical strategy game on a hexagonal battlefield
Build and command your army, capture resources, and destroy your opponent's headquarters to claim victory.
... should you choose to accept it
Capture every enemy headquarters. Lose your last one and it's over
Each player has a chess clock. Run your opponent out of time
It's like chess on a hexagonal board, with a twist!
Move onto an enemy to capture them - just like chess.
Your HQ pays you every turn, resource hexes pay more, and you spend it all on new units.
Spawn a unit, move a unit, and use a special ability - in any order you like.
Build walls, fly over obstacles, or self-destruct to take out nearby enemies.
Be careful not to overextend your units!
How far a unit can travel. A Scout can dash 3 hexes across the board.
How far a unit can capture from. That same Scout? Attack range of just 1.
Click any unit to see both ranges highlighted. Some units (like tanks) can capture within their entire movement range.
Control the map, control the game
Every HQ you hold earns you 1 credit a turn, no matter what.
Worth 2 credits per turn! These contested hexes are worth fighting for.
Click an HQ to shop. New units land on its hex and step off next turn. The HQ can move too, and you can buy up to 3.
There is no cap on credits. Bank them for a Heli or a forward HQ, or spend as you go.
Click units to select them, click your HQ to open the store, and press Space to end your turn.
Tip: Buy a helicopter to fly over obstacles and capture from afar!
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